Who would have thought that a video of a Japanese man commentating his own playthrough of Mario Land could be so funny? There’s something strangely adorable about the peculiar old fellow, and I hope you all fall in love with him as I have.
I’ve never played The Chronicles of Riddick: Escape from Butcher Bay, which is a shameful admission considering it’s reputation for being one of the finest film to game titles ever. What’s more embarrassing, is that the game has been sat on my shelf for nearly four years. Now however, I have an excuse for not playing it. Starbreeze Studios are bringing a graphically enhanced remake of the game, as well as it’s sequel, to the Xbox 360, PS3 and PC later this Spring.
The game’s publisher, Atari, have just released the intro movie for the game, showing off the game’s dark mood and ever impressive visuals. If this game isn’t on your radar yet, it will be after watching this.
While Through the Fire and Flames might be the toughest song on the disc, it’s by no means the hardest song in the game. The song you play to send the devil back to from whence he came, The Devil Went Down to Georgia, was avaialable for free DLC on day one of the game’s launch. This song is actually the hardest song in the game, and even the best of players will tremble at the sight of it.
Now ‘Phenom Man‘, from the ScoreHero Boards, has FC’d (full combo, i.e. 100% with no c-c-c-combo breakers) the song. They said it was impossible, but then they said that about ‘Jordan’ as well. I guess all we can ever expect is that someone from ScoreHero will FC anything that Neversoft can throw down their fretboards.
On December 23rd, Little Big Planet and Metal Gear Solid will come together to form one of the most interesting Little Big Planet levels to date. The Metal Gear Solid premium level and costume packs will include a paintball gun, bringing armed combat to LBP for the first time. Look good? You bet your bandana it does.
The DS has played host to some incredibly innovative titles over the last few years. Games such as Drawn to Life and Elite Beat Agents have both proved that the DS technology can be used to great effect. Game concept wise, developer 5TH Cell have decided to raise the bar, unveiling their new game Scribblenauts.
A puzzle game with a twist, Scribblenauts is certainly a game with grand ambitions. The object of the game is to move main character Maxwell to a certain goal, which is achieved through the power of the English language. Using the DS stylus, any noun you can conjure up can be used to further the gameplay. Imagination and a spot of forward thinking are both going to be needed to succeed. Say for example a puzzle could be solved with the use of a ladder, simply writing the word ‘ladder’ will spawn the item in game. Ironically, the concept doesn’t convert well to the written form - so check out the video below to get a better idea of things.
Looks interesting right? Without a doubt one of the most interesting concepts seen in a game for quite some time. How well the concept turns out in the final game is obviously yet to be seen, but judging by the quality of the trailer, there seems to be little to worry about.
Once again it’s very late and I should have been paid a visit by the sandman quite some time ago. Instead, I’m fighting back sleep by surfing the interwebs whilst I wait for the NXE update. Sad, I know. On my travels however, I came across a video that piqued my interest.
The video below, created by madflux, features a kid ‘playing’ Guitar Hero, except the guitar peripheral has been replaced with a bike. A camera is mounted to the kids head as he rides around to the theme of The Living End’s 1999 punk anthem “Prisoner of Society“, whilst scoring points Guitar Hero style. It’s hard to actually imagine from my awkward description, so take a gander at the video below…
As awesome as it is, are we really expected to believe that it’s a fan video? Or is our friend madflux actually on the Activision payroll? The video does seem a little too awesome at times. Make your own decision on this one folks.
I played Little Big Planet all day yesterday, and had the most fun I’ve experienced with a game in quite some time. I played some levels that were really good, some levels that were really bad and some levels that were just plain weird. The range of experiences I had with the user created levels were vast, some of the things people are doing with the game really are brilliant. Take ‘ Naossoan ‘ for example, he’s managed to re-create Super Mario Bros.‘ World 1-1, Little Big Planet style.
For the first time ever, I’m jealous of people who own a Mac. Why? Because of Feist. A delightful little platformer by Zurich students Florian Faller and Adrian Stutz. The game looks beautiful, for lack of a better word and has an incredibly relaxing aura to it.
If you own a mac, this is definitely worth checking out.