Why bringing Dead Rising to the Wii was a mistake
Thursday, February 12th, 2009From day one, we’ve been baffled as to why Capcom thought it a good idea to bring Dead Rising over to the Wii. Capcom made a fantastic decision when they ported GameCube classic Resident Evil 4 to the Wii - the game was a dream to control, it looked better than it ever did thanks to the inclusion of Progressive Scan and a 16:9 aspect ratio, and best of all, the man hours required to bring the game over to Wii were minimal, and thus Capcom could offer an absolutely stellar piece of software to gamers at a fantastic price.





